Tuesday, December 4, 2012

The New Deira Mall - Deira - Ton Pasit Rojradtanasiri





Experiential Walkthrough (one possible route) 
First thing that the guest would see is the boring passage, mainly kiosk and daily product shops


After walking the guest would notice a strange small corridor in the side which would tempt them to leave this boring space

In side the corridor was narrow, dark and cold


Suddenly got out to the large space with colorful lighting from the famous brands, it is where all the famous brands are situating.


Another shopping area where all the local brands are located. In this space the shops are arrange in irregular pattern, which create mystery and bring about the discovery of all sort of possibilities in every turn.


Then the guest would come to the entertainment zone, where all sorts of entertainment are taking place. There are extreme sports, roller coaster, game center, skateboard ramps and more. This space is a very dynamic space and very loud, many thing are going on at the same time in all X Y and Z plane.


Then the guest would arrived at the dark corridor with the local market style of shopping. The products are displayed on the carpet and traditional tents. This would give the feeling of the flea market.


Then the guest would suddenly arrived at the local gathering space, surrounded by local wearing traditional clothing. Here they would feel the sense of being in the wrong place. 


Then they have to walk through the dark space, with all kind of weird shops, like tattoo shops, punk shops, weird accessories, and in between all sorts of underground people. Walking through this space would rise the tension. 


Then suddenly they would come to the most sacred space in the shopping mall, which is a prayer and relaxing room, with bright and relaxing environment. 

This is the end of the tour, but there are many more space that this tour didn't cover, so you can  discover them by yourself!!


Diagrammatic plan 


Axonometric Diagram


Site drawing


All floor plans


Section cut through the experiential tour.










The final simulator, where I translate the people, size of space, shop types, and lighting into a sound, and by combining all together would form the sound created by the space. This could be use as a device to test the rhythm created from the space.


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