This is the old grid where each grid follows each road's direction. The columns are arranged according to the experience i want to create, which is having the furthest network be unpredictable as you move through by having columns to direct the space and as you go closer to the hub, the column starts to disappear to being hidden in walls until you reach the hub, you will find yourself in a grand space, like a plaza where the columns direct your circulation and the intersection of those routes leads you to different programs. |
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